Video Game Design and Development

The Video Game Design and Development Online Training Program is the place to start if you’re seeking a professional career as a video game designer and developer. This program is also well-suited for enthusiastic amateurs and gamers looking to explore this exciting field as a recreational endeavor.

Who Should Attend

Individuals looking to acquire the skills needed to design and implement an original video game.

Certificate Completion

Using a comprehensive and analytical approach to game engine architectures, this program offers you the opportunity to learn how to effectively implement game ideas. The curriculum is divided into eight modules covering five major areas of study: programming languages, mathematics skills, 3D graphics pipeline programming, real-time game engine architectures, and artificial intelligence algorithms.

Delivery Format

  • The entire program is offered online
  • Instructor facilitated online course
  • Start anytime during the quarter
  • Learn from the convenience of your home and at your pace


Course Information
Course No. GES605
Units NC
Fee $1,995

Outline

Training Time

500 hours; 32 weeks

 - expand I. C++ Programming for Game Developers I
  1. How to Create a C++ Program, Console Input and Output, Variable, and Arithmetic Operators
  2. Logical Operators, Controlling Program Flow, Repetition, and Arrays
  3. Functions
  4. References and Pointers
  5. Classes and Object-oriented Programming Design
  6. Strings
  7. Operator Overloading
  8. File Input and Output
  9. Inheritance and Polymorphism
 - expand II. C++ Programming for Game Developers II
  1. Template Classes and Template Functions
  2. Error Handling
  3. Number Systems, Data Representations, and Bit Operations
  4. The Standard Template Library
  5. Introduction to Windows Programming
  6. Menus and Drawing With GDI
  7. Dialog Boxes
  8. Timing, Animation, and Sprites
  9. Designing and Implementing a 2D Game
 - expand III. Math Primer
  1. Real Numbers
  2. Algebra
  3. Analytic Geometry
  4. Triangles
 - expand IV. Graphics Programming With DirectX 9 I
  1. 3D Mathematics
  2. The Transformation and Lighting Pipeline
  3. Initializing Direct3D
  4. Vertex and Index Buffers
  5. Single and MultiTexture Effects
  6. Camera Management Systems
  7. Compressed Textures
  8. Texturing and the Texture Blending Cascade
  9. Alpha Blending
  10. Loading GILES Scenes
 - expand V. Game Mathematics
  1. Set Theory and Functions
  2. Polynomials
  3. Trigonometry
  4. Vector Mathematics
  5. Matrix Mathematics
  6. Quaternion Algebra
  7. Linear Transformations
  8. Analytic Geometry
 - expand VI. Graphics Programming With DirectX 9 II
  1. The D3DX Mesh Containers
  2. Progressive Meshes
  3. Scene Hierarchies
  4. Keyframe Animation
  5. Indexed and Non-indexed Vertex Blending
  6. Software and Hardware Skinning Techniques
  7. Skeletal Animation
  8. Tree Animation and Rendering
  9. X Files
  10. Motion Blending
  11. Collision Detection and Response
  12. Quadtrees, Octrees, and kD-Trees
  13. Binary Space Partitioning (BSP) Trees and Potential Visibility Sets (PVS)
 - expand VII. Artificial Intelligence for Game Developers
  1. Decision Making
  2. Grid Traversal and Search Algorithms
  3. Path finding with A*
  4. Flocking Behaviors
  5. Finite State Machines
  6. Scripting
  7. Squad Level AI
  8. Waypoint Networks
  9. AI Engine Integration

Skill Sets

  • Understand the core programming language skills necessary for game development
  • Have a sufficient level of proficiency in the areas of mathematics common to almost all game projects
  • Gain a thorough understanding of the main concepts involved in real-time 3D graphics programming

Requirements

This program is compatible with Windows XP and later operating systems and IE 7 and later browsers.

Prior to enrolling in this program, please ensure that your computer meets the following minimum hardware and software requirements:

Hardware Requirements:

  • Processor: Pentium III+/AMD Athlon (750MHz or greater)
  • System Memory: 256 MB+
  • Video: 3D Hardware Accelerator w/ 128MB+ on-board memory (DirectX 9.0/OpenGL compliant)
  • Disk: 1 GB+ uncompressed
  • Sound: DirectSound compliant sound card

Software Requirements:

  • Microsoft Visual C++ 6.0 or higher (.NET recommended)
  • Microsoft DirectX 9.0c Software Development Kit

Prerequisites

To enroll in this program, you need to have a reasonable familiarity with computers and a background in high school-level mathematics. No prior game or graphics programming experience is necessary.

The Video Game Design and Development program is for you if you seek a professional career as a game developer. It’s also well-suited for enthusiastic amateurs and gamers looking to explore this exciting field as a recreational endeavor.